(POST JAM VER)

Trade your goods, survive the looping desert and try to save your dying Camel.


Made for the GMTK2025 "Loops"

Code: Itamar Ernst

Art: Mati Ernst

Music: Yuval Vilner

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorPlaceholders
GenreAdventure
Made withUnity
Tags2D, camel, Game Maker's Toolkit Jam, inventory, Roguelike, Singleplayer

Download

Download
TradeLoop PostJam.zip 56 MB
Download
TradeLoop Jam Ver.zip 56 MB

Development log

Comments

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This was such a cute game and I really enjoyed it :D
Loved every aspect from the art, music, and mechanics. 

What a delightful little game! I really enjoyed this one. It's annoying that you get an instant Game Over if you're a bit inattentive and fail to click on a food item in time, since nothing else in the game is really time-sensitive. Perhaps you should stop moving if you run out of stamina, but still have a chance to eat any food in your inventory.

In my first playthrough, it wasn't clear how the taxes worked. I thought they might be based on my net worth or something. I was trying to figure out if I should end the loop with lots of cash, or lots of goods, or something else. Only on the second playthrough, when I saw the same numbers, I realized they follow a preset progression. This really should be explained!
 

(+1)

thank you for the feedback! we just released a fix with tons of fixes and QoL features, including a fix for the instant Game Over, and a clearer way to see the Tax amount for each loop.

Oh wow! Ok, just updated my review from 4 to 5 stars, this is just perfect now!

(When you mentioned QoL fixes, I thought maybe you made paying the taxes less of a pain, but nope, it's still slow and annoying, and I absolutely love that! Not because it's fun, but because it isn't. It takes guts to put in a deliberately anti-QoL feature.

Manually counting out the coins makes the player viscerally feel the character's frustration at giving up more and more of their hard-earned wealth at the end of each loop. It feels like a bit of good-natured trolling from the developer, and I appreciate the commitment to that design choice!)

I love the game so much but there is a strange glitch that makes it unbeatable. I played through at first without knowing about the "don't give the camel the flower" bug and lost because the tax got too high while I kept trying to bloom the flower. Now every time I buy the Loopenia, immediately after leaving the market I cannot interact with my inventory to eat, move coins, etc. so I am frozen and cannot progress past purchasing the flower. I was really determined to beat it :(

thanks for the reply, we just released a fixed web version! no more bugs to stop you to save the poor camel!

(+1)

Thank you!! I will revive him at once!